ENT.Type 		= "anim"
ENT.Base 		= "base_weapon"

ENT.PrintName		= "Base Beam Weapon"
ENT.Author			= "Arania"

ENT.Spawnable			= false
ENT.AdminSpawnable		= false

ENT.HPType			= "Small"
ENT.APPos			= Vector(0,0,0)
ENT.APAng			= Angle(90,0,0)

ENT.DefaultModel = "models/Cerus/Weapons/plas_cannon.mdl"
function ENT:FireDirection() return self.Entity:GetForward() end